![]() ![]() The keys serve to control the character’s movement while the mouse controls the camera and his arms. ![]() The game utilizes standard WASD and mouse controls as default. Bob has independent use of his hands allowing him to grab onto or carry objects. There are no hard limits on how levels should be cleared – “breaking” the game is encouraged as much as following the obvious solution. Levels are compact and completed by bringing Bob from the beginning to the exit by means of moving obstacles and pressing buttons. ![]() Human: Fall Flat is a 3D physics simulator where you control a blobby, hard-hat wearing human with no super powers whatsoever as he tries to escape his recurring dream of falling by solving puzzles. Bob is his name, and using (or misusing) tools is his game. Since it’s simply an alpha build, I’ll keep this review brief. I was provided a demo of the 0.3.0 prototype build for the purpose of this review. The game is a work-in-progress by developer No Break Games – a small independent developer team out of Lithuania. In development is a physics driven 3D puzzle game called Human: Fall Flat. Release Date: TBA ( paid prototype available) Human: Fall Flat is a 3D physics simulator where you control a blobby, hard-hat wearing human with no super powers whatsoever as he tries to escape his recurring dream of falling by solving puzzles. ![]()
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